Sunday, September 19, 2021

Looking for a walkthrough?

Hi there! Some Peace Of Mind for iOS has been out for 10 months now and it’s doing well. Too many people have reached me for hints and a walkthrough during these past months. I’ve been trying my best to help them all by answering emails, messages etc. But some days there are so many emails, I just can’t handle since my free time is extremely limited. 

Many players have been stumbling on this same blog for hints. Please take notice: The 2 walkthroughs that are available here, are only helpful for the 2011 PC edition of the game. It wouldn’t help you at all for the iOS version and in fact, it would confuse you even more. The 2011 and the 2021 version have major differences in story telling and puzzles.

Since the game is mostly non-linear, it wouldn’t make much sense if I included a walkthrough document. So I decided to program a dynamic in-game hint system, which changes according to your game status. This way, the player will be able to find the solution to what he’s/she’s looking for in a matter of seconds, instead of several minutes of reading through a lengthy walkthrough. 

Furthermore, since the vast-vast-vast majority of the players have downloaded the game while it was free, I decided it was fair to add the in-game hint system as an in-app purchase. 

Thank you all for playing and please share and rate the game if you liked it (even if you didn’t, I won’t judge 😛 )! 

Saturday, January 2, 2021

Fingers crossed.

It's done. Hopefully it will be on the App Store in less than a week. I'm happy. And tired. And happy.

Saturday, December 26, 2020

App Support

 For any issues you may encounter, please contact me at somepeaceofmindgame@hotmail.com


Privacy Policy

Privacy Policy

Stefanos Kostaras built the "Some Peace Of Mind" app as a Commercial app. This App is provided by Stefanos Kostaras and is intended for use as is. 


This page is used to inform visitors regarding my policies with the collection, use, and disclosure of Personal Information if anyone decided to use my App.


This used to be a long article saying nothing more than this:


"Some Peace Of Mind" doesn't collect any user information, doesn't use cookies, or ads, or any third party content that does any of the before mentioned actions, to best of my knowledge. 



Log Data

I want to inform you that whenever you use my Service, in a case of an error in the app I may collect data and information (through third party products) on your phone called Log Data. This Log Data may include information such as your device Internet Protocol (“IP”) address, device name, operating system version, the configuration of the app when utilizing my Service, the time and date of your use of the Service, and other statistics.



Links to Other Sites

This Service may contain links to other sites. If you click on a third-party link, you will be directed to that site. Note that these external sites are not operated by me. Therefore, I strongly advise you to review the Privacy Policy of these websites. I have no control over and assume no responsibility for the content, privacy policies, or practices of any third-party sites or services.



Changes to This Privacy Policy

I may update our Privacy Policy from time to time. Thus, you are advised to review this page periodically for any changes. I will notify you of any changes by posting the new Privacy Policy on this page.

This policy is effective as of 2020-12-26


Contact Us

If you have any questions or suggestions about my Privacy Policy, do not hesitate to contact me at somepeaceofmindgame@outlook.com.


Saturday, December 12, 2020

A few more days to go..

Some Peace Of Mind for iPad is almost complete now. I'm still aiming for a Christmas release, although it's not extremely likely. The game is 100% playable from start to finish, but I still need to put sounds and music to it.. which is not an easy task.

Still, I'm excited. And very tired as well. 

As I'm eager to get it out to the world, I've decided to save the iPhone version for bit later. Maybe a week or two. A Mac release will also be available, but this may take a while. An Apple TV app is not very likely to happen any time soon though. 

Oh! And by the way, I am a publishing under Lazy Sunday Games. Which is.. me. 




Monday, December 7, 2020

Freesound Attributions

Some Peace Of Mind for iPad uses over 100 sound effects from freesound.org. Most of them are under Creative Commons Zero (cc0) licence. The ones mentioned below are under Creative Commons Attribution licence. So, here are the attributions:

Paper & books sounds by Koops

Page turn by flag2

Cupboard Creak Pack by tim.kahn

Plugging feedback by Nosebleed Cinema

LightingMatch2.wav by HerbertBoland

lock.wav by datasoundsample

coins2.wav by themfish

Knock Monitor Screen.wav by Angel_Perez_Grandi

20080928.coins.04.wav by dobroide

glass shatter.wav by datasoundsample

RBH_Household_drawer  by RHumphries

plastic-thing-on-table by Eelke

Moving garbage by IENBA

Quiet neighborhood at night - Ambience by bolkmar

Breathing.m4a by Christyboy100

Nose breathing by J.Zazvurek

PickupBook2.wav by jomse

Cup on Table by dersuperanton

10_Placing a plate.wav by 15F_Panska_Volfova_Karolina

Tube Amp turning on by garnern

Howling Wind by Kostas17

ambient open bunker wind blows and road noises stereo ORTF 8040.wav by Soundholder

20060706.night.forest02.flac by dobroide

heart beat.ogg by Glaneur de sons

Getting up from bed by avakas

Electricity 4 by PureAudioNinja

TV static (Penguin Snow Globe Game) by Beetlemuse

distant thunder by csengeri

Evening_birds_very_light_rain_distant_thunder.wav by tiredoldwhiteman

Rain late at night.wav by Kyster

Thursday, October 1, 2020

A Remastered version for iPad is coming! No, seriously..!

Exciting news everybody!!! (Where everybody = half the person who still follows this blog.)

Believe it or not, after 10 years Some Peace Of Mind is getting a little bit of refreshment, call it a Remastered version if you will. Or a Special Edition thing, I won't judge.

It's happening, for real! I've been working on it for a couple of months now, like every day.


So, what's new? 

  • First things first, I've been re-writing the whole game from scratch particularly for iPad. It will also be available on iPhones, Macs and maybe even on Apple TV. Not Apple watch, sorry. I've been struggling with Apple's programming language for a while, so this is gonna be an Apple devices exclusive. Sorry if you don't own any of these, but sadly it would be a massive pain to also support Android and Windows. 
  • A new story, a new ending. Considered it needed a refreshment there too, didn't it? No copyrighted stuff this time, this thing must go to the App store after all.
  • New original music. Again, I can't use copyrighted stuff, so I'm grabbing my guitar and writing some ambient score for it. 
  • Other stuff? Maybe? I don't know yet. Achievements for sure. A couple of puzzles will be slightly redesigned to fit the new story properly.


So, when is it coming?

I'm struggling to get it out by Christmas 2020. It's a tough call, but I'm working hard on it.


Why?

Honestly, I just wanted an excuse to learn how to make mobile apps. So I thought, wait a minute, I could rewrite Some Peace Of Mind for a modern platform so it doesn't fall into an eternal oblivion of indie Win32 games. At least, its soul can now rest peacefully (pun intended) on a gigantic tech company's server. Also, I was told that Escape Rooms and stuff are cool now. Well, SPOM was released before escape rooms were even a thing. 

Any new game coming?

Sadly not any plans at the moment. Over the years, I had far too many game ideas, but game development and design in general needs massive amounts of time and expertise (if it needs to be any good). In other words, it's just too much for a lonely indie dev with a regular job and a family to do by himself. Things may change in the future of course, but not without finding the right artist to draw stuff on a screen, because that I cannot do.


Thank you for your interest, my favorite half-person who still follows this blog. We'll keep in touch!

Thursday, March 22, 2012

Game Description

Some Peace Of Mind is an indie short adventure game that was created by Stefanos Kostaras.

It takes place in a small room, where our player is waken up by a strange man in the middle of the night. This man leaves clues here and there in the room, to lead the player to his, so called, "redemption".

This short game, was created with Adventure Maker 4.6.1, and it's based on the Myst navigation system. It's absolutely free to download and to share with anyone you'd like to.

The estimated game play is between 1 and 2 hours (more if you take your time and search for the easter eggs)!

Download links are located on the right side of this page. Thank you.


Monday, October 3, 2011

About Donation




This is a freeware game, but you can always donate any amount of money if you feel like doing so, on the right side of this panel using paypal. This way I hope to earn my money back I spent on buying Adventure Maker, and maybe even try to make something longer and better.
 

Thank you.